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Old 2005-10-14, 19:10   #1 (permalink)
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Default [0.2.0.0 RC1] Dualhead problem with different resolutions

Windows Version: Windows XP SP2
CPU Type: Intel Pentium 4 2.53Ghz, 533Mhz FSB
Memory: 1GB, DDR Infineon
Motherboard Chipset: Asus P4PE, i845PE
Video Card: nVidia Geforce FX5200, 128MB
Video Card Driver: 7.8.0.1
Video Render Type: VMR9

error description:

I have a Geforce FX5200 with two Displays connected:

1: 18" NEC TFT - 1280x1024
2: Grundig TV (with VGA-IN) - 640x480

The dislplays are configured in Dualhead-Mode with two sperate screens (no cloning or so)



I want to use MP on the second Screen in 640x480, so i put the MP Icon on the second Desktop:



If i start MP, the Splashscreen appears on Display 2...



... but the MP Window has a Size of 1280x1024 (the resolution of display 1), which is too big for display 2 (640x480)
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Old 2005-10-21, 20:18   #2 (permalink)
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Any Statement? Infinityloop?
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Old 2005-10-21, 20:26   #3 (permalink)
 
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Quote:
Originally Posted by Luemmel
The dislplays are configured in Dualhead-Mode with two sperate screens (no cloning or so)
what happens when you try the clone mode?

you could also try to use your Tv as primary and your monitor as secondary display device.
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Old 2005-10-21, 20:56   #4 (permalink)
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Quote:
Originally Posted by infinityloop
what happens when you try the clone mode?
Cloning works, but i would appreciate a solution with seperate screens and different resulutions.

Note:
The Splash-Screen is able to detect the correct height/width of the current Screen, because the Splash-Screen is correctly displayed centered. The height/width detection of the mainwindow doesn´t work correctly, because it always returns the height/width of Screen[0].

Maybe you could copy´n past height/width detection from Splash-Screen to mainwindow?
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Old 2005-10-21, 22:28   #5 (permalink)
 
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Quote:
Originally Posted by Luemmel
Cloning works, but i would appreciate a solution with seperate screens and different resulutions.
good to know that cloning works. please set your TV as primary display device and try it again.

the reason for this issue when expanding your desktop to another monitor could be caused by the driver or windows. but thats something one of the developers should be able to tell us.
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Old 2005-10-22, 02:02   #6 (permalink)
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Default Bugfix

Okay... i fetched the latest CVS sources and found the mistake. Edit mediaportal/xbmc/d3dapp.cs and...


...replace Line 360
Code:
this.Bounds = new Rectangle(0, 0, Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height);
with:

Code:
this.Bounds = new Rectangle(Screen.GetBounds(this).X, Screen.GetBounds(this).Y, Screen.GetBounds(this).Width, Screen.GetBounds(this).Height);


And replace Line 361:
Code:
this.ClientSize = new Size(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height);
with:

Code:
this.ClientSize = new Size(Screen.GetBounds(this).Width, Screen.GetBounds(this).Height);
This Should work under all possible screen configurations.
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Old 2005-10-25, 07:57   #7 (permalink)
 
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i have send a pm to the developers. they will have a look.
thank you for your efforts!
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Old 2006-01-01, 01:17   #8 (permalink)
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This bug is allready present in the latest CVS and RC2... very frustrating.
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Old 2006-01-08, 11:17   #9 (permalink)
 
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since you know how to fix it, you can upload a patch for this problem ::here::
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