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Old 2008-04-16, 11:01   #42 (permalink)
jmorrill
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Even if something like my VRE isn't used, there is about to be a WPF update that allows for the pixel shaders and real Direct3D integration (D3D rendering to WPF space).

I figure this might be a good path for you guys (given the performance of the d3d integration is up to par). That way u could use your current d3d video rendering in WPF space.

-Jer
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