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Old 2008-05-14, 11:52   #5 (permalink)
cp9999
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I have looked into the StreamingServer project myself (I am a professional software engineer).
My problem is caused by the way winsock usage is implemented.
1) I noticed that the StreamingServer.dll is linked with winsock32.lib (which is for winsock version 1.1) in stead of ws2_32.lib.
2) The 15 Mbps limitation when using multiseat setup (on my server PC, pentium 2.4 GHz HT processor, 1.5GB RAM) is caused by the winsock function call 'sendto()' which just takes to much time to execute.

I have made a test version using winsock sockets in Overlapped I/O mode (needs winsock version 2). With this test version the 15Mbps streaming limit is gone. I tested with 2 simultaneous clients and the StreamingServer seems able to supply both clients with the correct data (network throughput 35-40 Mbps).

If any of the developpers want's to have some additional information, just send me a PM.
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Chrisjan
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