another bug..
i watched tv on my custom client a bit. it sends heartbeat every 9 secs. i terminated the client. then 30 mins later loaded it again. of course it uses the same string username. but this time, IController::GetTvStoppedReason was returning HeartBeatTimeOut - even after multiple beats sent by 2nd load. it went away after a channel change.
this could point to the fact that some code does if (user1.Name == user2.Name) and some does if (user1 == user2)
Last edited by binary64; 2008-07-07 at 03:57.
|