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Old 2005-01-11, 11:24   #1 (permalink)
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Default Compiling C# with MS .NET Framework SDK

Before I download a huge file from Microsoft, can anyone tell me if I can compile the MP source using the .NET Framework SDK. It is available here: http://www.microsoft.com/downloads/d...displaylang=en and looks like a freebie offering from MS
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Old 2005-01-11, 11:43   #2 (permalink)
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Yes and you need also nant, directx 9c SDK and cvs client to compile from sources.

Here is the wiki:
http://www.maisenbachers.de/dokuw/howto:compile_mp

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Old 2005-01-11, 11:58   #3 (permalink)
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Does this .NET Framework SDK give you an IDE, or does it only give you command-line compilers ? Otherwise I might as well download the Borland offering (although it seems a bit more tedious to set-up the project).
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Old 2005-01-11, 12:09   #4 (permalink)
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Quote:
Originally Posted by AllenConquest
Does this .NET Framework SDK give you an IDE, or does it only give you command-line compilers ? Otherwise I might as well download the Borland offering (although it seems a bit more tedious to set-up the project).
Nope, just the compilers, no IDE. You can try the free CSharpDevelop IDE though...

You're right with C# Builder; you do have to set up all the projects again because I don't think it reads VS.NET project files...

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Old 2005-01-11, 12:49   #5 (permalink)
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If your target is only compile from sources you don't need IDE for that.

I have used context as a editor and nant as a builder. It has it's short comings tho.

If you intend to do serious development (new plugins, etc) I would recommend VS .NET 2003 or c# Developer (GPL)

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Old 2005-01-14, 18:57   #6 (permalink)
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Quote:
Originally Posted by CoolHammer
If your target is only compile from sources you don't need IDE for that.

I have used context as a editor and nant as a builder. It has it's short comings tho.

If you intend to do serious development (new plugins, etc) I would recommend VS .NET 2003 or c# Developer (GPL)

CoolHammer
Hi CoolHammer, were you able to compile MP using Nant and/or #Develop?
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