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Old 2007-11-11, 15:56   #31 (permalink)
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Quote:
Originally Posted by ol263 View Post

If i understand correctly, you have 2 halves of the video, left and right, where one half is shifted a pixel higher than the other?

The "zooming" in theory should be done in HW in the graphics card, not using the CPU. What graphics card do you have? And can you post a screenshot of the phenomenon?
Hi. Yes, you've explained better than me. In fact, sometimes I notice 3 thirds instead of 2 halves. The left and right side appear to be shifted a pixel (up or down, I can't remember) with respect to the "center" side.

I'm using a GeForce 6200A, with a custom resolution (1024x576 50Hz) to fit my widescreen PAL tv.

With respect to the screenshot: what is the easiest way to take one in MP? I use MP in fullscreen and allways on top (and my MCE keyboard doesn't have the 'print screen' key).

Thanks for your interest.
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Old 2007-11-11, 16:36   #32 (permalink)
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Just tested last night and it works very good for most material. Obviously pans suffer alot, but that is to be expected and that is what other zoom modes are for.

Thank you for this awesome "mod".
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Old 2007-11-11, 16:55   #33 (permalink)
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Quote:
Originally Posted by pioneer74 View Post

With respect to the screenshot: what is the easiest way to take one in MP? I use MP in fullscreen and allways on top (and my MCE keyboard doesn't have the 'print screen' key).
Other than 'print screen' i have no idea...
You can always take a real picture, but that may not show much...
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Old 2007-11-14, 03:29   #34 (permalink)
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This should definitely be included in SVN before .2.3 goes final... This is a MUST!
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Old 2007-11-16, 00:29   #35 (permalink)
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I've updated the binaries in the first post. They are now based on the 0.2.3.0 final release.

I also updated the TVplugin binary to be based on the latest TVEngine3 SVN (16531)
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Old 2007-11-16, 01:52   #36 (permalink)
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Hi Ol263

Have you change anything?? Or is the same code that I patched?
Also is Build 16531 the 0.2.3.0 Build?

Thanks
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Old 2007-11-16, 13:14   #37 (permalink)
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The patch has not changed, i just applied it to the 0.2.3.0 tag and built.
I'm not sure if it is identical to the SVN build... but shouldn't be too different I guess...
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Old 2007-12-14, 19:36   #38 (permalink)
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Anyone able&willing to provide a version compiled with current svn?
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Old 2007-12-16, 22:28   #39 (permalink)
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Quote:
Originally Posted by ol263 View Post
Hi,


To install/use it:

- If you are building MP, apply the patch.zip attached here and rebuild. (Rebuild TVPlugin too if using TV Server)

If you are not building:
I attached binaries you can apply to the 0.2.3.0 final release: Just Extract '0.2.3.0_final_binaries.zip' to your MediaPortal directory, overwriting previous files (Back them up first in case you want to go back).

If using TVserver: Install the TVplugin normally from the TVserver SVN (Preferably SVN 16531 as this is what my build is based on). Overwrite TvPlugin.dll in your "Plugins\Windows" directory with the one i posted here in 'tvplugin_binary.zip'.


Please post any issues you may have.
If I am not building, does it mean I need to do both :

Extract '0.2.3.0_final_binaries.zip' and
Overwrite TvPlugin.dll ?

then I will have one more selection for aspect ratio?

Is this similar as ViewModeSwitcher?
http://forum.team-mediaportal.com/vi...ewmodeswitcher


Last edited by yardern; 2007-12-16 at 22:34.
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Old 2007-12-17, 20:01   #40 (permalink)
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Quote:
Originally Posted by yardern View Post
Quote:
Originally Posted by ol263 View Post
Hi,


To install/use it:

- If you are building MP, apply the patch.zip attached here and rebuild. (Rebuild TVPlugin too if using TV Server)

If you are not building:
I attached binaries you can apply to the 0.2.3.0 final release: Just Extract '0.2.3.0_final_binaries.zip' to your MediaPortal directory, overwriting previous files (Back them up first in case you want to go back).

If using TVserver: Install the TVplugin normally from the TVserver SVN (Preferably SVN 16531 as this is what my build is based on). Overwrite TvPlugin.dll in your "Plugins\Windows" directory with the one i posted here in 'tvplugin_binary.zip'.


Please post any issues you may have.
If I am not building, does it mean I need to do both :

Extract '0.2.3.0_final_binaries.zip' and
Overwrite TvPlugin.dll ?

then I will have one more selection for aspect ratio?

Is this similar as ViewModeSwitcher?
http://forum.team-mediaportal.com/vi...ewmodeswitcher


If you are using the TVserver with the TVplugin then you need to overwrite TVplugin.dll if you want the aspect ratio available in LiveTV.

This is just another aspect ratio, unlike the ViewModeSwitcher which selects an aspect ratio based on the input signal. (If you want this new AR to appear in ViewModeSwitcher that would probably require changes to ViewModeSwitcher).
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