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Moving Pictures The New Movies Plug-in

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Old 2008-08-25, 21:38   #11 (permalink)
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Quote:
Originally Posted by Darre View Post
@Mattsk88

When swapping between views I suddenly find myself launching movie details for a movie.. Its when you enter "large iconview" that the focus shifts from the views button to the first movie in your list..
That may be a bug in the view switching logic in the plug-in itself. Mattsk88, is there any way you can control that with a skin change?
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Old 2008-08-25, 21:52   #12 (permalink)
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You have a command for default control I believe, but I'm not sure if that comes into play when switching views.. I normally just mod others xml's, I rarely build such basic functionality myself.
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Old 2008-08-25, 22:41   #13 (permalink)
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Originally Posted by fforde View Post
Quote:
Originally Posted by Darre View Post
@Mattsk88

When swapping between views I suddenly find myself launching movie details for a movie.. Its when you enter "large iconview" that the focus shifts from the views button to the first movie in your list..
That may be a bug in the view switching logic in the plug-in itself. Mattsk88, is there any way you can control that with a skin change?
I could set the default control to the view change but that is less than ideal, ill have a closer look at it later.
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Old 2008-08-25, 22:43   #14 (permalink)
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Let me know if you want me to add anything mattsk88. I could maybe for example have the plug-in parse a few new defines so you could specify a default ID for each view...
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Old 2008-08-26, 01:43   #15 (permalink)
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I think it's a bug in the view swapping logic. Made an issue, and will try to get this resolved for 0.5.3.
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Old 2008-08-31, 12:14   #16 (permalink)
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Originally Posted by 2BitSculptor View Post
Maybe a genaric 4:3 skin for us SD slackers? with size 14 fonts for list entries and scrolling text box (for us old eyes and smaller TVs).
Please!

best Regards

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Old 2008-08-31, 14:36   #17 (permalink)
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Question Percentage instead of absolute pixels in skins?

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Originally Posted by mattsk88 View Post
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Originally Posted by Darre View Post
Im not very good at xml, but wouldnt the generic skin files fail if placed within a skin with different res in reference.xml then this one (which is 1366x768? I mean objects placed at <posX>1281</posX> and <posY>721</posY> in a 1280x720 skin would be outside the screen..?

Anyways it should work for Aeon, so I'm happy

thx
Yes good point this is a 1366 by 768 skin only
This is one of my pet peeves with MP, since I have a non-standard resolution (1280x768).
All of the skins seem to specify everything (position & size) in absolute pixels.
Is there no way to use relative specs, like the percentages supported in HTML?
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Old 2008-09-01, 00:22   #18 (permalink)
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Skins are scaled, so a 1366x768 skin should work almost perfect on a 1280x720 screen. So its not absolute pixels, but with a screen with a wrong AR things will get out of place.

The reason I brought this up here is because using a 1366x768 skinfile on a 1280x720 _skin_(not screen), would put things off screen.

Last edited by Darre; 2008-09-01 at 00:24.
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Old 2008-09-01, 00:26   #19 (permalink)
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Quote:
Originally Posted by Darre View Post
Skins are scaled, so a 1366x768 skin should work almost perfect on a 1280x720 screen. So its not absolute pixels, but with a screen with a wrong AR things will get out of place.

The reason I brought this up here is because using a 1366x768 skinfile on a 1280x720 _skin_(not screen), would put things off screen.
Yep as long as AR is the same then skins should work ok.
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Old 2008-09-01, 00:38   #20 (permalink)
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mattsk88

Hi Matt, any objection if i release your Moving Pictures default skin with Aeon Wide, just looking to do a new release and would be nice to natively include support for such a great plugin

Big Regards
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