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MediaPortal 2
Submit: Bug Reports
Design issue? Assumption in code doesn't seem to be true...
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<blockquote data-quote="MrINTJ" data-source="post: 1284798" data-attributes="member: 167880"><p>I just recently had an epiphany around QueryDisplayConfig w.r.t. how Windows deals with displays. The MS documentation uses the word 'display' to refer to both GDI-devices and the monitors themselves. There is also a zoo of different Id formats that refer to these things (adapters, displays, monitors, etc), and often no apparent way to map between them. <strong>QueryDisplayConfig</strong> and <strong>SetDisplayConfig</strong> actually make this much clearer, because they separate the GDI-device "Source" from the monitor "Target" and refer to .</p><p></p><p>I started to write up a brain dump of what I've learned in addition to the MS docs, but it turned into kind of a huge wall-o-text monster, and you may not really care about 85% of it (I'm not familiar with MediaPortal). Probably better just to suggest that you email me directly with any questions, and I'll answer promptly and as best I can.</p><p></p><p>I'm a developer at [Removed url]. Our product allows an Oculus Quest or Quest II wearer to work in a virtual environment (e.g. sit on a tropical beach) with multiple screens (physical+virtual) floating in front of them, while actually sitting, say, in a coffee shop or a couch at home with just their laptop. We also have environments for collaboration, group meetings and presentations. I wrote their Windows virtual display and audio drivers, and I've been working on a major upgrade to the virtual screen functionality. I'm trying to wrap that up and get it out a.t.m., which is why I wasn't able to volunteer more direct involvement with this change.</p></blockquote><p></p>
[QUOTE="MrINTJ, post: 1284798, member: 167880"] I just recently had an epiphany around QueryDisplayConfig w.r.t. how Windows deals with displays. The MS documentation uses the word 'display' to refer to both GDI-devices and the monitors themselves. There is also a zoo of different Id formats that refer to these things (adapters, displays, monitors, etc), and often no apparent way to map between them. [B]QueryDisplayConfig[/B] and [B]SetDisplayConfig[/B] actually make this much clearer, because they separate the GDI-device "Source" from the monitor "Target" and refer to . I started to write up a brain dump of what I've learned in addition to the MS docs, but it turned into kind of a huge wall-o-text monster, and you may not really care about 85% of it (I'm not familiar with MediaPortal). Probably better just to suggest that you email me directly with any questions, and I'll answer promptly and as best I can. I'm a developer at [Removed url]. Our product allows an Oculus Quest or Quest II wearer to work in a virtual environment (e.g. sit on a tropical beach) with multiple screens (physical+virtual) floating in front of them, while actually sitting, say, in a coffee shop or a couch at home with just their laptop. We also have environments for collaboration, group meetings and presentations. I wrote their Windows virtual display and audio drivers, and I've been working on a major upgrade to the virtual screen functionality. I'm trying to wrap that up and get it out a.t.m., which is why I wasn't able to volunteer more direct involvement with this change. [/QUOTE]
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Submit: Bug Reports
Design issue? Assumption in code doesn't seem to be true...
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