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MediaPortal 2
Skins and Design
Designing & implementing a new skin...
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<blockquote data-quote="ge2301" data-source="post: 1248781" data-attributes="member: 145639"><p>I was already worrying I was too nagative. But I prefer to show also the dark side, so nobody is dreaming of undoable things <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p>That's great. In this case you won't have too much trouble I think. WPF is not too complicated compared to #C and for skins it's mostly copy-paste or small modification of existing code peaces. You need mostly to know where to search.</p><p></p><p></p><p>I won't write a documentation, because I'm the only MP2 designer, who needs to maintain all skins and I'm working also on a new skin.</p><p>Professional and private life keep me also busy. I'm actually already spending too much time with MP2, because I write also Wiki parts etc.</p><p>You can contact me privately regarding your skin project. Discussing it in public is not good, because everybody will know better than you and before you even started you have a list of things others want to have. This is your vision and your skin.</p><p></p><p>What I need to know in the beginning is following:</p><ul> <li data-xf-list-type="ul">Do you plan to have a different main menu structure? (this is handled by a model in #C and most dofficult to change, because you need a developer)</li> <li data-xf-list-type="ul">Do you already have mock-ups of your design?</li> <li data-xf-list-type="ul">Do you have a structure of which screens and elements you want to have? Is it just rearrangement of existing elements you find in existing skins or new?</li> <li data-xf-list-type="ul">Which is the existing skin, that fit's closest to what you want to achieve?</li> </ul><p>After that I can tell you where to start with small "exercises" and explain step by step the base structure of MP2.</p></blockquote><p></p>
[QUOTE="ge2301, post: 1248781, member: 145639"] I was already worrying I was too nagative. But I prefer to show also the dark side, so nobody is dreaming of undoable things ;) That's great. In this case you won't have too much trouble I think. WPF is not too complicated compared to #C and for skins it's mostly copy-paste or small modification of existing code peaces. You need mostly to know where to search. I won't write a documentation, because I'm the only MP2 designer, who needs to maintain all skins and I'm working also on a new skin. Professional and private life keep me also busy. I'm actually already spending too much time with MP2, because I write also Wiki parts etc. You can contact me privately regarding your skin project. Discussing it in public is not good, because everybody will know better than you and before you even started you have a list of things others want to have. This is your vision and your skin. What I need to know in the beginning is following: [LIST] [*]Do you plan to have a different main menu structure? (this is handled by a model in #C and most dofficult to change, because you need a developer) [*]Do you already have mock-ups of your design? [*]Do you have a structure of which screens and elements you want to have? Is it just rearrangement of existing elements you find in existing skins or new? [*]Which is the existing skin, that fit's closest to what you want to achieve? [/LIST] After that I can tell you where to start with small "exercises" and explain step by step the base structure of MP2. [/QUOTE]
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