I've created this plugin mostly to improve my C# skills, and step into MediaPortal plugins development. To win the game, you will need to connect all pipe segments until they all become green. Sounds easy? Actually, it is - at least in the beginning... Featuring multiple levels, optional timed game, random grids, and yes... every grid can be solved. Credits: In the development of this plugin, I've used source code from the following projects: Michael Kerley's "Pipes" game for mobile phones (Pipes (J2ME) MichaelKerley.net). Originally written in Java. Bavarian's "My ClickMania" MediaPortal Plugin, which I used as a base for development. Download Links MediaPortal Extension Directory: MyPipes - MediaPortal - The Open Source Media Center Direct Download: https://mp-plugins.svn.sourceforge..../trunk/plugins/MyPipes/Installer/MyPipes.mpe1 Source code: https://mp-plugins.svn.sourceforge.net/svnroot/mp-plugins/trunk/plugins/MyPipes/ ToDo List Bug: countdown beeps (last 10 seconds) are active although the "Sounds" option is disabled. Bug: in some situations, the "time left" value is not saved correctly (for timed game). Make the transition between levels more intuitive Improve pipe elements graphics Improve "hover" image (can anyone assist with this? I could not find the sources of the cute MePo character anywhere...) Clicking "New game" should set focus on the pipe-area Let me know what you think!
Thanks for the early feedbacks... Update: Plugin can now be downloaded from MediaPortal's Extensions Directory: MyPipes - MediaPortal - The Open Source Media Center
Maybe it is obvious, but I had to try every key to find that "Space" rotates the pipe Some suggestions: - Clicking "New game" should set focus on the pipe-area - When a game is solved, focus should be set on "New Game" Other than that it's great to see a new game plugin, and this one could steal a lot of my time!
Actually the game is more focused on remote / mouse operation, so hitting the "OK" remote button or mouse click rotates the pipe Added to my to-do list Actually when the game is solved, you should hit "OK" (or space/mouse click) to go to the next level. I know this logic is unclear and improving it is in my to-do list.
Hi, one more update, I fixed first and last bug on TODO list and few other minor things: Hope I helped a bit