L'exception System.AccessViolationException n'a pas été gérée Message="Tentative de lecture ou d'écriture de mémoire protégée. Cela indique souvent qu'une autre mémoire est endommagée." Source="SlimDX" StackTrace: à D3DXCreateTextureFromFileInMemoryEx(IDirect3DDevice9* , Void* , UInt32 , UInt32 , UInt32 , UInt32 , UInt32 , _D3DFORMAT , _D3DPOOL , UInt32 , UInt32 , UInt32 , _D3DXIMAGE_INFO* , tagPALETTEENTRY* , IDirect3DTexture9** ) à SlimDX.Direct3D9.Texture.FromMemory_Internal(Device device, Void* memory, UInt32 size, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool, Filter filter, Filter mipFilter, Int32 colorKey, ImageInformation* imageInformation, PaletteEntry* palette) à SlimDX.Direct3D9.Texture.FromStream(Device device, Stream stream, Int32 sizeBytes, Int32 width, Int32 height, Int32 levelCount, Usage usage, Format format, Pool pool, Filter filter, Filter mipFilter, Int32 colorKey, ImageInformation& imageInformation) à MediaPortal.UI.SkinEngine.ContentManagement.AssetCore.TextureAssetCore.AllocateFromInternalDataStream() à MediaPortal.UI.SkinEngine.ContentManagement.AssetCore.TextureAssetCore.CheckAsyncCompletion() à MediaPortal.UI.SkinEngine.ContentManagement.AssetCore.TextureAssetCore.Allocate(Boolean async) à MediaPortal.UI.SkinEngine.ContentManagement.AssetCore.TextureAssetCore.AllocateAsync() à MediaPortal.UI.SkinEngine.ContentManagement.TextureAsset.AllocateAsync() à MediaPortal.UI.SkinEngine.Controls.ImageSources.MultiImage.Allocate() à MediaPortal.UI.SkinEngine.Controls.Visuals.Image.LoadImageSource(Object source) à MediaPortal.UI.SkinEngine.Controls.Visuals.Image.GetLoadedSource() à MediaPortal.UI.SkinEngine.Controls.Visuals.Image.DoRender(RenderContext localRenderContext) à MediaPortal.UI.SkinEngine.Controls.Visuals.FrameworkElement.Render(RenderContext parentRenderContext) à MediaPortal.UI.SkinEngine.Controls.Visuals.Control.DoRender(RenderContext localRenderContext) à MediaPortal.UI.SkinEngine.Controls.Visuals.FrameworkElement.Render(RenderContext parentRenderContext) à MediaPortal.UI.SkinEngine.Controls.Panels.Panel.RenderChildren(RenderContext localRenderContext) à MediaPortal.UI.SkinEngine.Controls.Panels.Panel.DoRender(RenderContext localRenderContext) à MediaPortal.UI.SkinEngine.Controls.Visuals.FrameworkElement.Render(RenderContext parentRenderContext) à MediaPortal.UI.SkinEngine.ScreenManagement.Screen.Render() à MediaPortal.UI.SkinEngine.ScreenManagement.ScreenManager.Render() à MediaPortal.UI.SkinEngine.DirectX.GraphicsDevice.Render(Boolean doWaitForNextFame) à MediaPortal.UI.SkinEngine.GUI.MainForm.RenderLoop() à System.Threading.ThreadHelper.ThreadStart_Context(Object state) à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) à System.Threading.ThreadHelper.ThreadStart() InnerException: