[preset00]
fRating=3
fGammaAdj=2
fDecay=1
fVideoEchoZoom=1
fVideoEchoAlpha=0.5
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=1
fWaveScale=5.277897
fWaveSmoothing=0
fWaveParam=-0.4
fModWaveAlphaStart=0.85
fModWaveAlphaEnd=1.95
fWarpAnimSpeed=1
fWarpScale=1
fZoomExponent=1
fShader=0
zoom=1
rot=-0.24
cx=0.65
cy=0.5
dx=0
dy=0
warp=1
sx=0.887449
sy=1.05101
wave_r=0.4
wave_g=0.4
wave_b=0.4
wave_x=0.5
wave_y=0.5
ob_size=0.005
ob_r=0
ob_g=0
ob_b=0
ob_a=1
ib_size=0
ib_r=0
ib_g=0
ib_b=0
ib_a=0
nMotionVectorsX=64
nMotionVectorsY=1
mv_l=0.9
mv_r=1
mv_g=1
mv_b=1
mv_a=0
per_frame_1=warp=warp/bass;
per_frame_2=x_wave_x = 0.5+0.3*sin(bass+treb+mid);
per_frame_3=wave_r = 1 + sin(-x_wave_x*6.28);
per_frame_4=wave_g = abs(sin(2*x_wave_x*6.28));
per_frame_5=wave_b = sin(x_wave_x*6.28);
per_frame_6=treb_effect = if(above(treb_att,1.4),pow(0.99,treb_att),1);
per_frame_7=net_effect = if(above(bass_att,0.8*treb_att),1,treb_effect);
per_frame_8=zoom = net_effect;
per_frame_9=rot = rot + rot_residual/1.5;
per_frame_10=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
per_frame_11=shift = (tan(time*7)) -0.05;
per_frame_12=shift = if(above(shift,0),0,if(below(shift,-0.1),-0.1,shift));
per_frame_13=rot_residual = if(equal(bass_thresh,2),shift,rot_residual);
per_frame_14=q1=net_effect;
per_frame_15=q2=bass_thresh;
per_pixel_1=rot = rot + if(equal(tan(ang), q1), rot, tan(q1-rad)/q2);
