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I would like to add the management of other events to the function OnAction in GUITVGuide.cs code.


If I modify the code in this way nothing doesn't happen.


[code]

        public override void OnAction(Action action)

        {

            switch (action.wID)

            {


// --- change start here...


                case Action.ActionType.ACTION_RECORD:

                {

                    ShowContextMenu();

                    break;

                }


// --- change end here...               


                case Action.ActionType.ACTION_PREVIOUS_MENU:

                {

                    GUIWindowManager.ShowPreviousWindow();

                    return;

                }


                case Action.ActionType.ACTION_KEY_PRESSED:

                    if (action.m_key!=null)

                        OnKeyCode((char)action.m_key.KeyChar);

                    break;


// --- other code...

[/code]


The event ACTION_RECORD is always managed by the code of GuiTVHome.cs and it seems that something prevents from also training it in GUITVGuide.cs:(


How can I do for managing it in custom designed way?


xavier


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