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MediaPortal 1
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Adding madVR support
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<blockquote data-quote="sunfire7" data-source="post: 761294" data-attributes="member: 112160"><p>Check this out:</p><p></p><p>[CODE]</p><p>madVR v0.66</p><p></p><p>* rewritten large parts of the OSD logic</p><p>[B]* added APIs for media player devs to draw their OSDs/GUIs in exclusive mode</p><p>* added API for media player devs to disable the madVR seekbar[/B]</p><p>* fixed: OSD is now above subtitles instead of under</p><p>* OSD + seekbar are now drawn to full window size, not to video rect, anymore</p><p>* madVR debug OSD is now white with a dark background</p><p>* using higher internal precision for internal calculations now</p><p>* fixed a couple of bug in gamma / gamut / 3dlut processing</p><p>* instead of yRGB, madVR/yCMS are now using the measured display primaries</p><p>* improved compatability with uncompressed video files</p><p>* fixed: avisynth -> ffdshow -> RGB -> madVR produced upside down image</p><p>* fixed: seekbar showed up when playback monitor was positioned "under" primary</p><p>* simplified calibration settings a bit more</p><p>[/CODE]</p><p></p><p><a href="http://forum.doom9.org/showthread.php?t=146228" target="_blank">madVR - high quality video renderer (GPU assisted) - Doom9's Forum</a></p><p></p><p>I want MadVR support too, quality is great!</p></blockquote><p></p>
[QUOTE="sunfire7, post: 761294, member: 112160"] Check this out: [CODE] madVR v0.66 * rewritten large parts of the OSD logic [B]* added APIs for media player devs to draw their OSDs/GUIs in exclusive mode * added API for media player devs to disable the madVR seekbar[/B] * fixed: OSD is now above subtitles instead of under * OSD + seekbar are now drawn to full window size, not to video rect, anymore * madVR debug OSD is now white with a dark background * using higher internal precision for internal calculations now * fixed a couple of bug in gamma / gamut / 3dlut processing * instead of yRGB, madVR/yCMS are now using the measured display primaries * improved compatability with uncompressed video files * fixed: avisynth -> ffdshow -> RGB -> madVR produced upside down image * fixed: seekbar showed up when playback monitor was positioned "under" primary * simplified calibration settings a bit more [/CODE] [url=http://forum.doom9.org/showthread.php?t=146228]madVR - high quality video renderer (GPU assisted) - Doom9's Forum[/url] I want MadVR support too, quality is great! [/QUOTE]
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