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MediaPortal 1
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Adding madVR support
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<blockquote data-quote="tourettes" data-source="post: 788503" data-attributes="member: 10858"><p>Please read the complete thread and you will find the technical issues discussed. It is not as simple to integrat madVR into MediaPortal since the nature of these two (at current state both need to be able to do the renderer - which is a bit conflicting issue <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />).</p><p></p><p></p><p></p><p></p><p>These three could be considered as "political" debate - those aren't blocking issues at all from the team perspective (it was not a team member who brought those up <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />). Actually those wont matter at all.</p><p></p><p>To sum up quickly what would be needed to happen to get madVR support into MP:</p><p></p><ul> <li data-xf-list-type="ul"> DVD must work with madVR + Windows Vista / Windows 7 - this is a basic feature of MediaPortal and it must be available under all renderers</li> <li data-xf-list-type="ul"> madVR must support MediaPortal Audio Renderer which is most likely going to be part of 1.3.0 release (depending on schedules etc.). madVR cannot simply copy the MediaPortal's EVR presenter part of code since it is not itself under GPL so this would require some effort from madshi.</li> <li data-xf-list-type="ul"> madVR must have an interface that just provides the texture as callback (rendering / presentation must be done on MediaPortal's GUI engine based on that)</li> <li data-xf-list-type="ul"> We need to find a developer who has time for the integration (it is not simple day or two task)</li> </ul></blockquote><p></p>
[QUOTE="tourettes, post: 788503, member: 10858"] Please read the complete thread and you will find the technical issues discussed. It is not as simple to integrat madVR into MediaPortal since the nature of these two (at current state both need to be able to do the renderer - which is a bit conflicting issue :)). These three could be considered as "political" debate - those aren't blocking issues at all from the team perspective (it was not a team member who brought those up :)). Actually those wont matter at all. To sum up quickly what would be needed to happen to get madVR support into MP: [list] [*] DVD must work with madVR + Windows Vista / Windows 7 - this is a basic feature of MediaPortal and it must be available under all renderers [*] madVR must support MediaPortal Audio Renderer which is most likely going to be part of 1.3.0 release (depending on schedules etc.). madVR cannot simply copy the MediaPortal's EVR presenter part of code since it is not itself under GPL so this would require some effort from madshi. [*] madVR must have an interface that just provides the texture as callback (rendering / presentation must be done on MediaPortal's GUI engine based on that) [*] We need to find a developer who has time for the integration (it is not simple day or two task) [/list] [/QUOTE]
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