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MediaPortal 1
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Adding madVR support
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<blockquote data-quote="Andy22" data-source="post: 788592" data-attributes="member: 115420"><p>Oki i understand all this, what i don't understand is: Can the "trick" potPlayer use to get madVR with DXVA working also work for MP? As i understand it u need direct control over the outputted data/decoder and manually have to copy the contents, so a default dshow graph wont work. What about a special intermediate "copy" filter just right between the dxva decoder and the renderer or so to speak 1 fake dxva renderer filter dummy connected to the real that just does the copy part so dxva can work. If this don't work i guess maybe its possible to could work with the LAVFilter guy to get the LAVFilters special support for this setup? I also saw that madVR has a decoder pane, maybe thats a way to get the missing link for DXVA working. I don't actually need dxva to work, since cuda works as well for my setup, but i know that if madVR support should happen a lot of media centers need DXVA working.</p><p></p><p>Can u hint me to the correct source for MP1.2 and the files the renderer/handling/callbacks for this particular part happens, i just want to see if i understand anything at all.</p><p></p><p>thx Andy</p></blockquote><p></p>
[QUOTE="Andy22, post: 788592, member: 115420"] Oki i understand all this, what i don't understand is: Can the "trick" potPlayer use to get madVR with DXVA working also work for MP? As i understand it u need direct control over the outputted data/decoder and manually have to copy the contents, so a default dshow graph wont work. What about a special intermediate "copy" filter just right between the dxva decoder and the renderer or so to speak 1 fake dxva renderer filter dummy connected to the real that just does the copy part so dxva can work. If this don't work i guess maybe its possible to could work with the LAVFilter guy to get the LAVFilters special support for this setup? I also saw that madVR has a decoder pane, maybe thats a way to get the missing link for DXVA working. I don't actually need dxva to work, since cuda works as well for my setup, but i know that if madVR support should happen a lot of media centers need DXVA working. Can u hint me to the correct source for MP1.2 and the files the renderer/handling/callbacks for this particular part happens, i just want to see if i understand anything at all. thx Andy [/QUOTE]
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