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MediaPortal 1
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Adding madVR support
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<blockquote data-quote="jameson_uk" data-source="post: 929933" data-attributes="member: 11220"><p>MadVR is something I would like to see but at the fundamental issue is that until someone steps forward to implement it then we can discuss the benefits till the cows come home but nothing is going to happen <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite11" alt=":rolleyes:" title="Roll Eyes :rolleyes:" loading="lazy" data-shortname=":rolleyes:" /></p><p></p><p>The team is relatively small anyway but the number of people capable of implementing this even smaller... (most of MP is C# but this will be C++)</p><p></p><p>It is a massive bit of work. The MP code around this area is old and cumbersome (still includes a lot of code from before EVR even existed) and it is likely to be so old that integration with MadVR would prove very difficult.</p><p></p><p>As doveman said there are other more pressing issues that are likely to get attention way before this.</p><p></p><p>So whilst I would love to see this, I am not holding out much hope that a C++ dev comes along who wants to pick apart this area of the MP code and invest a significant amount of time to develop MadVR support <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="jameson_uk, post: 929933, member: 11220"] MadVR is something I would like to see but at the fundamental issue is that until someone steps forward to implement it then we can discuss the benefits till the cows come home but nothing is going to happen :rolleyes: The team is relatively small anyway but the number of people capable of implementing this even smaller... (most of MP is C# but this will be C++) It is a massive bit of work. The MP code around this area is old and cumbersome (still includes a lot of code from before EVR even existed) and it is likely to be so old that integration with MadVR would prove very difficult. As doveman said there are other more pressing issues that are likely to get attention way before this. So whilst I would love to see this, I am not holding out much hope that a C++ dev comes along who wants to pick apart this area of the MP code and invest a significant amount of time to develop MadVR support :( [/QUOTE]
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