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<blockquote data-quote="tourettes" data-source="post: 548333" data-attributes="member: 10858"><p>That wouldn't solve the CPU usage when data needs to be copied back from the RAM from GPU memory. But if that analysis would be done on pixel shaders (not sure if those can be used to pass some results back to the CPU side) then the results would be coming for free <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>But indeed, MP has a way to 1) provide screenshots 2) ability to allow plugin to read and copy the video texture from GPU memory.</p></blockquote><p></p>
[QUOTE="tourettes, post: 548333, member: 10858"] That wouldn't solve the CPU usage when data needs to be copied back from the RAM from GPU memory. But if that analysis would be done on pixel shaders (not sure if those can be used to pass some results back to the CPU side) then the results would be coming for free :) But indeed, MP has a way to 1) provide screenshots 2) ability to allow plugin to read and copy the video texture from GPU memory. [/QUOTE]
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