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MediaPortal 2
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Apollo One
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<blockquote data-quote="morpheus_xx" data-source="post: 1100825" data-attributes="member: 48495"><p>This sounds like a plan!</p><p></p><p></p><p>No worries, we all have only a limited amount of time <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>So here we go: I rebased and pushed the current version into main repo: <a href="https://github.com/MediaPortal/MediaPortal-2/tree/FEAT_ApolloOne" target="_blank">https://github.com/MediaPortal/MediaPortal-2/tree/FEAT_ApolloOne</a>. As summary of current state see the screenshots below:</p><p>[ATTACH]155303[/ATTACH] [ATTACH]155305[/ATTACH] [ATTACH]155304[/ATTACH] [ATTACH]155302[/ATTACH] </p><p></p><p>What you should know:</p><ol> <li data-xf-list-type="ol">Player controls are unfinished in design. They will later appear only if media is active (now they are only visible for improving layout)</li> <li data-xf-list-type="ol">As the "Default" skin's resources are inherited, everything works in principle but looks like a big mix of two skins. What I propose to change next:<ol> <li data-xf-list-type="ol">Button style of the top "tab" bar (easy)</li> <li data-xf-list-type="ol">Create generic style for "DefaultButtonStyle" and "ButtonWideStyle": this immediately affects all buttons</li> <li data-xf-list-type="ol">Design the media browsing screen (where is the menu, how it's separated from content area, where should the breadcrumb bar go to...)</li> <li data-xf-list-type="ol">Adopt the "master_bare.xaml" structure to this design </li> </ol></li> </ol><p>More things will follow...</p></blockquote><p></p>
[QUOTE="morpheus_xx, post: 1100825, member: 48495"] This sounds like a plan! No worries, we all have only a limited amount of time :) So here we go: I rebased and pushed the current version into main repo: [url]https://github.com/MediaPortal/MediaPortal-2/tree/FEAT_ApolloOne[/url]. As summary of current state see the screenshots below: [ATTACH]155303[/ATTACH] [ATTACH]155305[/ATTACH] [ATTACH]155304[/ATTACH] [ATTACH]155302[/ATTACH] What you should know: [LIST=1] [*]Player controls are unfinished in design. They will later appear only if media is active (now they are only visible for improving layout) [*]As the "Default" skin's resources are inherited, everything works in principle but looks like a big mix of two skins. What I propose to change next: [LIST=1] [*]Button style of the top "tab" bar (easy) [*]Create generic style for "DefaultButtonStyle" and "ButtonWideStyle": this immediately affects all buttons [*]Design the media browsing screen (where is the menu, how it's separated from content area, where should the breadcrumb bar go to...) [*]Adopt the "master_bare.xaml" structure to this design [/LIST] [/LIST] More things will follow... [/QUOTE]
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