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MediaPortal 2
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<blockquote data-quote="morpheus_xx" data-source="post: 1112465" data-attributes="member: 48495"><p>Next step. Dialog width is set to a fixed value for now. The visible differences in size are caused by ScrollViewer / Scrollbars. </p><p>[USER=118429]@wizard123[/USER] should I take over the general scrollbar layout from Titanium? Or do you like to have other scrollbar styles?[ATTACH=full]158201[/ATTACH]</p><p> [ATTACH=full]158202[/ATTACH] </p><p>I have to change the way how the skin react on mouse clicks to close dialogs, it makes menu items not responding to clicks (UserInputCapture seems to consume mouse in any case when used).</p><p></p><p>With the non-square dialog you now better see, why current shader don't fit well: it is aspect ratio dependent.</p></blockquote><p></p>
[QUOTE="morpheus_xx, post: 1112465, member: 48495"] Next step. Dialog width is set to a fixed value for now. The visible differences in size are caused by ScrollViewer / Scrollbars. [USER=118429]@wizard123[/USER] should I take over the general scrollbar layout from Titanium? Or do you like to have other scrollbar styles?[ATTACH=full]158201[/ATTACH] [ATTACH=full]158202[/ATTACH] I have to change the way how the skin react on mouse clicks to close dialogs, it makes menu items not responding to clicks (UserInputCapture seems to consume mouse in any case when used). With the non-square dialog you now better see, why current shader don't fit well: it is aspect ratio dependent. [/QUOTE]
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