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MediaPortal 2
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<blockquote data-quote="ge2301" data-source="post: 1118433" data-attributes="member: 145639"><p>I agree, that KODI has some interesting skins with lot of features. But for me this is also the problem. With too many features, informations, options one can easily loose the overview. I felt with all KODI skins overloaded.</p><p></p><p>Apollo One is very lean and clear. I also asked in the beginning about fanarts in the background etc., meanwhile I'm convinced, that those features are not necessary <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>But of course there are missing features in Apollo One. Since it's in deleopment they will come step by step. Introduction of DX11 means also, that lot of nice effects can be added.</p><p></p><p>PS: Maybe you are not native english (me neither), but it was hard to get your message. Would be better being more precise next time</p></blockquote><p></p>
[QUOTE="ge2301, post: 1118433, member: 145639"] I agree, that KODI has some interesting skins with lot of features. But for me this is also the problem. With too many features, informations, options one can easily loose the overview. I felt with all KODI skins overloaded. Apollo One is very lean and clear. I also asked in the beginning about fanarts in the background etc., meanwhile I'm convinced, that those features are not necessary :) But of course there are missing features in Apollo One. Since it's in deleopment they will come step by step. Introduction of DX11 means also, that lot of nice effects can be added. PS: Maybe you are not native english (me neither), but it was hard to get your message. Would be better being more precise next time [/QUOTE]
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