Normal
Hi [USER=19448]@framug[/USER],Thank you for testing.From the tuning / signal-strength thread, cards fall into 3 categories:Low Strength -> High Strength0 -> -1000 -> 100 \_____ completely opposite (database ?)-100 -> 0 /Normalising can be applied for 2:0 -> -100 \_____ normalise with Maths.Abs()0 -> 100 /This alone means that 2 cards can give completely opposite results when tuning.In the tuning thread. They suggest a database?My solution so far is clearly a rough approximation that works very well in my situation, which may not be replicated world-wide.Thank you for making me fully aware of the need to reach a global base.I am in a logical straight-jacket of the card manufacturers making of sorts.There are 3 ways to represent values of strength with 2 completely opposite - making this logically impossible, without some switch for a user to identify the card type they have ?
Hi [USER=19448]@framug[/USER],
Thank you for testing.
From the tuning / signal-strength thread, cards fall into 3 categories:
Low Strength -> High Strength
0 -> -100
0 -> 100 \_____ completely opposite (database ?)
-100 -> 0 /
Normalising can be applied for 2:
0 -> -100 \_____ normalise with Maths.Abs()
0 -> 100 /
This alone means that 2 cards can give completely opposite results when tuning.
In the tuning thread. They suggest a database?
My solution so far is clearly a rough approximation that works very well in my situation, which may not be replicated world-wide.
Thank you for making me fully aware of the need to reach a global base.
I am in a logical straight-jacket of the card manufacturers making of sorts.
There are 3 ways to represent values of strength with 2 completely opposite - making this logically impossible, without some switch for a user to identify the card type they have ?