Best Skin Resolution (1 Viewer)

Thijs_O

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December 18, 2008
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Hi all,

I couldn't find a topic on this subject so I decided to start one myself. I'd like to know what you all consider the best resolution for a skin, and why so. I'm currently working on a new skin myself (pretty much in the brainstorm-phase though) so I'm curious what your view on this is. Picking a resolution for your new skin is probably one of the first steps and it's one hell of a job to change that later on in the process.

The first distinction is: Are you going for the HD-ready or Full-HD approach? From what I've seen, the majority of the skins is centered around HD-Ready. I kinda understand this: I have a HD-Ready LCD myself so it's kinda difficult for me to design a Full-HD skin if I can't even test it properly.;) I guess this explains it.

As you may have noticed I didn't mention an actual resolution yet, and this brings me to another thing: From what I've seen there are two resolutions used for HD-Ready: 1366x768 and 1280x720. The first resolution is what most LCD's will display when connected to the HTPC, and the second one is the actual 720p/HDReady resolution. But the odd thing is that both resolutions seem to be used quite a lot. For example, the popular Monochrome and Aeon skins use 1366x768 while the just as popular StreamedMP and Xfactor skins are based on 1280x720.

So I wonder: What do you consider the optimal resolution for a skin? Also, please explain why. As we all know Mediaportal does a great job at upscaling so (for example) Monochrome looks great on a FullHD screen as well, but still, there obviously are some differences. Especially the difference between 1366x768 and 1280x720 remains somewhat unclear to me.

I'm curious what y'all think about this.:D
 

Paranoid Delusion

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  • June 13, 2005
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    1280x720 is MP's default wide skin, this was decided as it is compatible with both 720 and 1080, without causing too much graphical strain on the GPU\CPU, especially for people with slightly older DX9 cards that may only have 128mb memory.

    There's a starter :)
     

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