Hi everybody,
I hope this is the right place to ask. I am new to plugin development, but I in the last few days there is
a lot of progress, but for now i am looking for a solutions of this problem:
I've developed a couple of skin files with the new skin editor. The skin controls contain some "magic"
descriptions and my plugin should now dynamically bind GUIControl instances to all these controls,
which have the right OnClick ... handlers installed automatically (controled through the plugins code).
The skin file should work as a template in a way that it defines everything and the plugin code is very
generic.
But how do I bind controls? The only thing I saw until now is attributes. But this is hardcoded and one
must know all the ids and types in advance.
I hope someone of the 'wise man' could give me a hint.
steve
I hope this is the right place to ask. I am new to plugin development, but I in the last few days there is
a lot of progress, but for now i am looking for a solutions of this problem:
I've developed a couple of skin files with the new skin editor. The skin controls contain some "magic"
descriptions and my plugin should now dynamically bind GUIControl instances to all these controls,
which have the right OnClick ... handlers installed automatically (controled through the plugins code).
The skin file should work as a template in a way that it defines everything and the plugin code is very
generic.
But how do I bind controls? The only thing I saw until now is attributes. But this is hardcoded and one
must know all the ids and types in advance.
I hope someone of the 'wise man' could give me a hint.
steve