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<blockquote data-quote="ge2301" data-source="post: 1128375" data-attributes="member: 145639"><p>[USER=48495]@morpheus_xx[/USER]</p><p>The FanArt size in video and audio view is handled seperately now by checking the aspect ratio (as you proposed) <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite24" alt="(y)" title="Thumbs Up (y)" loading="lazy" data-shortname="(y)" /></p><p>There is a MultiDetailsFanArt.inc, that selects the correct *.inc for both type of fanart (wide or square).</p><p></p><p>However there is one "problem" or at least something I'm not happy with. Following code selects the screen in case no MediaItem is selected.</p><p>The width of the ItemList depends on the size of the Fanart. No Fanart means, that the complete space is used for the ItemList (see screenshots).</p><p></p><p>[code] <Control x:Name="AllOtherDetails_"></p><p> <Control.IsVisible></p><p> <MultiBinding Converter="{StaticResource ExpressionMultiValueConverter}" ConverterParameter="{}!(({0}=={VisibilityEnum}.{Visible})||({1}=={VisibilityEnum}.{Visible})||({2}=={VisibilityEnum}.{Visible})||({3}=={VisibilityEnum}.{Visible}))"></p><p> <Binding ElementName="AudioDetails_" Path="Visibility" /></p><p> <Binding ElementName="ImageDetails_" Path="Visibility" /></p><p> <Binding ElementName="MovieDetails_" Path="Visibility" /></p><p> <Binding ElementName="SeriesDetails_" Path="Visibility" /></p><p> </MultiBinding></p><p> </Control.IsVisible></p><p> <Control.TemplateControl></p><p> <Include Source="screens\MediaItemFanArtNone.inc"/></p><p> </Control.TemplateControl></p><p> </Control>[/code]</p><p></p><p>I'd like to keep the ItemList width stable even the focus is not on a MediaItem.</p></blockquote><p></p>
[QUOTE="ge2301, post: 1128375, member: 145639"] [USER=48495]@morpheus_xx[/USER] The FanArt size in video and audio view is handled seperately now by checking the aspect ratio (as you proposed) (y) There is a MultiDetailsFanArt.inc, that selects the correct *.inc for both type of fanart (wide or square). However there is one "problem" or at least something I'm not happy with. Following code selects the screen in case no MediaItem is selected. The width of the ItemList depends on the size of the Fanart. No Fanart means, that the complete space is used for the ItemList (see screenshots). [code] <Control x:Name="AllOtherDetails_"> <Control.IsVisible> <MultiBinding Converter="{StaticResource ExpressionMultiValueConverter}" ConverterParameter="{}!(({0}=={VisibilityEnum}.{Visible})||({1}=={VisibilityEnum}.{Visible})||({2}=={VisibilityEnum}.{Visible})||({3}=={VisibilityEnum}.{Visible}))"> <Binding ElementName="AudioDetails_" Path="Visibility" /> <Binding ElementName="ImageDetails_" Path="Visibility" /> <Binding ElementName="MovieDetails_" Path="Visibility" /> <Binding ElementName="SeriesDetails_" Path="Visibility" /> </MultiBinding> </Control.IsVisible> <Control.TemplateControl> <Include Source="screens\MediaItemFanArtNone.inc"/> </Control.TemplateControl> </Control>[/code] I'd like to keep the ItemList width stable even the focus is not on a MediaItem. [/QUOTE]
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