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<blockquote data-quote="ge2301" data-source="post: 1150797" data-attributes="member: 145639"><p>So far the "buildin" blur effect was used for dialogue windows providing a white shine to outside.</p><p>Unfortunately the effect was not scalable, means depending on the dialogue window size it looked better or worse.</p><p>I created my own xaml based blur effect, that allows now a stable effect quality for all dialogue window aspect ratios.</p><p>[ATTACH]168980[/ATTACH] [ATTACH]168981[/ATTACH] [ATTACH]168982[/ATTACH]</p><p></p><p>The code behind is simple, but maybe for a DEV causing headache <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p><p>At least it works, so everybody who wants to simplify the code, is welcome <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="ge2301, post: 1150797, member: 145639"] So far the "buildin" blur effect was used for dialogue windows providing a white shine to outside. Unfortunately the effect was not scalable, means depending on the dialogue window size it looked better or worse. I created my own xaml based blur effect, that allows now a stable effect quality for all dialogue window aspect ratios. [ATTACH]168980[/ATTACH] [ATTACH]168981[/ATTACH] [ATTACH]168982[/ATTACH] The code behind is simple, but maybe for a DEV causing headache :cool: At least it works, so everybody who wants to simplify the code, is welcome :) [/QUOTE]
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