Normal
[USER=10280]Schrauber[/USER]can you help me a bit with compiling MP with #Develop? (Don't have the cash for Visual Studio .NET)I got the project converted and when compiling it says:guilib\CachedTexture.cs(4,17): error CS0234: The type or namespace name 'DirectX' does not exist in the class or namespace 'Microsoft' (are you missing an assembly reference?)andguilib\GUIFont.cs(52,11): error CS0246: The type or namespace name 'RenderStates' could not be found (are you missing a using directive or an assembly reference?) I also have the same error (in other files) for namespaces 'CustomVertex' 'StaeBlock' 'TextureState' 'Sampler' and 'Texture'I suppose that I am missing something, but I don't know what.
[USER=10280]Schrauber[/USER]
can you help me a bit with compiling MP with #Develop? (Don't have the cash for Visual Studio .NET)
I got the project converted and when compiling it says:
guilib\CachedTexture.cs(4,17): error CS0234: The type or namespace name 'DirectX' does not exist in the class or namespace 'Microsoft' (are you missing an assembly reference?)
and
guilib\GUIFont.cs(52,11): error CS0246: The type or namespace name 'RenderStates' could not be found (are you missing a using directive or an assembly reference?)
I also have the same error (in other files) for namespaces 'CustomVertex' 'StaeBlock' 'TextureState' 'Sampler' and 'Texture'
I suppose that I am missing something, but I don't know what.