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[USER=10280]Schrauber[/USER]

can you help me a bit with compiling MP with #Develop? (Don't have the cash for Visual Studio .NET)


I got the project converted and when compiling it says:

guilib\CachedTexture.cs(4,17): error CS0234: The type or namespace name 'DirectX' does not exist in the class or namespace 'Microsoft' (are you missing an assembly reference?)


and


guilib\GUIFont.cs(52,11): error CS0246: The type or namespace name 'RenderStates' could not be found (are you missing a using directive or an assembly reference?)


 I also have the same error (in other files) for namespaces 'CustomVertex' 'StaeBlock'   'TextureState' 'Sampler' and 'Texture'


I suppose that I am missing something, but I don't know what.


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