Normal
Hi,Thanks for reply.I did tried that, but what happens is that, it will work properly for first 2 times after that the dialog won't work or after the dialog is shown it will freez the mediaportal all toghter .Here is the code of my dialog____________________________________________________________________________using MediaPortal.Dialogs;using MediaPortal.GUI.Library;namespace Plugin1{ /// <summary> /// /// </summary> public class MyDlg : GUIDialogWindow { public enum ResultCode { Close, Next, Previous } ; [SkinControl(2)] protected GUILabelControl lblHeading = null; [SkinControl(4)] protected GUILabelControl lblName = null; [SkinControl(10)] protected GUIButtonControl btnPlus = null; [SkinControl(11)] protected GUIButtonControl btnMin = null; [SkinControl(12)] protected GUIButtonControl btnOk = null; [SkinControl(13)] protected GUIButtonControl btnNextItem = null; [SkinControl(14)] protected GUIButtonControl btnPlay = null; [SkinControl(15)] protected GUIButtonControl btnPreviousItem = null; [SkinControl(100)] protected GUIImage imgStar1 = null; [SkinControl(101)] protected GUIImage imgStar2 = null; [SkinControl(102)] protected GUIImage imgStar3 = null; [SkinControl(103)] protected GUIImage imgStar4 = null; [SkinControl(104)] protected GUIImage imgStar5 = null; private int rating = 1; private string fileName; private ResultCode resultCode; public MyDlg() { GetID = 6789; } public override bool Init() { return Load(GUIGraphicsContext.Skin + @"\dialogRating.xml"); } protected override void OnClicked(int controlId, GUIControl control, Action.ActionType actionType) { base.OnClicked(controlId, control, actionType); if (control == btnOk) { PageDestroy(); resultCode = ResultCode.Close; return; } if (control == btnNextItem) { PageDestroy(); resultCode = ResultCode.Next; return; } if (control == btnPreviousItem) { PageDestroy(); resultCode = ResultCode.Previous; return; } if (control == btnMin) { if (rating >= 1) { rating--; } UpdateRating(); return; } if (control == btnPlus) { if (rating < 5) { rating++; } UpdateRating(); return; } } public override bool OnMessage(GUIMessage message) { switch (message.Message) { case GUIMessage.MessageType.GUI_MSG_WINDOW_INIT: { resultCode = ResultCode.Close; base.OnMessage(message); UpdateRating(); } return true; } return base.OnMessage(message); } public void SetHeading(string strLine) { //LoadSkin(); AllocResources(); InitControls(); lblHeading.Label = strLine; } public void SetHeading(int iString) { if (iString == 0) { SetHeading(string.Empty); } else { SetHeading(GUILocalizeStrings.Get(iString)); } } public void SetTitle(string title) { //LoadSkin(); AllocResources(); InitControls(); lblName.Label = title; } }}Here is the code from where i am calling this dialog__________________________________________________________________________ MyDlg obj = (MyDlg)GUIWindowManager.GetWindow(6789); if (obj == null) return; obj.Reset(); obj.SetHeading("Test"); obj.DoModal(GetID);Do you have any sample from where i get some helpThanks,Mrinal Jaiswal
Hi,
Thanks for reply.
I did tried that, but what happens is that, it will work properly for first 2 times after that the dialog won't work or after the dialog is shown it will freez the mediaportal all toghter .
Here is the code of my dialog
____________________________________________________________________________
using MediaPortal.Dialogs;
using MediaPortal.GUI.Library;
namespace Plugin1
{
/// <summary>
///
/// </summary>
public class MyDlg : GUIDialogWindow
public enum ResultCode
Close,
Next,
Previous
} ;
[SkinControl(2)]
protected GUILabelControl lblHeading = null;
[SkinControl(4)]
protected GUILabelControl lblName = null;
[SkinControl(10)]
protected GUIButtonControl btnPlus = null;
[SkinControl(11)]
protected GUIButtonControl btnMin = null;
[SkinControl(12)]
protected GUIButtonControl btnOk = null;
[SkinControl(13)]
protected GUIButtonControl btnNextItem = null;
[SkinControl(14)]
protected GUIButtonControl btnPlay = null;
[SkinControl(15)]
protected GUIButtonControl btnPreviousItem = null;
[SkinControl(100)]
protected GUIImage imgStar1 = null;
[SkinControl(101)]
protected GUIImage imgStar2 = null;
[SkinControl(102)]
protected GUIImage imgStar3 = null;
[SkinControl(103)]
protected GUIImage imgStar4 = null;
[SkinControl(104)]
protected GUIImage imgStar5 = null;
private int rating = 1;
private string fileName;
private ResultCode resultCode;
public MyDlg()
GetID = 6789;
}
public override bool Init()
return Load(GUIGraphicsContext.Skin + @"\dialogRating.xml");
protected override void OnClicked(int controlId, GUIControl control, Action.ActionType actionType)
base.OnClicked(controlId, control, actionType);
if (control == btnOk)
PageDestroy();
resultCode = ResultCode.Close;
return;
if (control == btnNextItem)
resultCode = ResultCode.Next;
if (control == btnPreviousItem)
resultCode = ResultCode.Previous;
if (control == btnMin)
if (rating >= 1)
rating--;
UpdateRating();
if (control == btnPlus)
if (rating < 5)
rating++;
public override bool OnMessage(GUIMessage message)
switch (message.Message)
case GUIMessage.MessageType.GUI_MSG_WINDOW_INIT:
base.OnMessage(message);
return true;
return base.OnMessage(message);
public void SetHeading(string strLine)
//LoadSkin();
AllocResources();
InitControls();
lblHeading.Label = strLine;
public void SetHeading(int iString)
if (iString == 0)
SetHeading(string.Empty);
else
SetHeading(GUILocalizeStrings.Get(iString));
public void SetTitle(string title)
lblName.Label = title;
Here is the code from where i am calling this dialog
__________________________________________________________________________
MyDlg obj = (MyDlg)GUIWindowManager.GetWindow(6789);
if (obj == null) return;
obj.Reset();
obj.SetHeading("Test");
obj.DoModal(GetID);
Do you have any sample from where i get some help
Thanks,
Mrinal Jaiswal