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<blockquote data-quote="catavolt" data-source="post: 1302018" data-attributes="member: 54906"><p>OK, will change that <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Will change that, too <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Hmm, most of the date/time labels come from import of <em>common.time.xml</em>, where posX is always = 45, there are a very few instances where we needed to put the date/time label directly into the skin file, but I checked those and they are also correct with posX = 45 <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="catavolt, post: 1302018, member: 54906"] OK, will change that ;) Will change that, too ;) Hmm, most of the date/time labels come from import of [I]common.time.xml[/I], where posX is always = 45, there are a very few instances where we needed to put the date/time label directly into the skin file, but I checked those and they are also correct with posX = 45 :confused: [/QUOTE]
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