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MediaPortal 1
Development
General Development (no feature request here!)
Differnt Streaming/Networking issues, "a mind Game"
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<blockquote data-quote="tom1502" data-source="post: 41955" data-attributes="member: 10437"><p>I also think UPnP (AV) would be nice, easing up a lot! If connection of 2 or more MP-Machines is just booting them, and choosing "search others" within MP, this would be great!</p><p></p><p>The problem is not, to make it work with multiple clients, but having enough bandwidth on your transmission-medium(or do you have 10Gbit Ethernet?! :roll: )</p><p></p><p>I think enabling MP to act as a UPnP AV Server would be absolutely great, making it possible to connect proprietary UPnP AV clients! There already is a implementation of a UPnP AV server in C++ which can be found in the Link above. Maybe it is possible to use this as a basis to implement UPnP as a Feature into MP(i think bionicdonkey already made a "non-AV" UPnP plugin?!)</p><p></p><p>Cheers, Thomas</p></blockquote><p></p>
[QUOTE="tom1502, post: 41955, member: 10437"] I also think UPnP (AV) would be nice, easing up a lot! If connection of 2 or more MP-Machines is just booting them, and choosing "search others" within MP, this would be great! The problem is not, to make it work with multiple clients, but having enough bandwidth on your transmission-medium(or do you have 10Gbit Ethernet?! :roll: ) I think enabling MP to act as a UPnP AV Server would be absolutely great, making it possible to connect proprietary UPnP AV clients! There already is a implementation of a UPnP AV server in C++ which can be found in the Link above. Maybe it is possible to use this as a basis to implement UPnP as a Feature into MP(i think bionicdonkey already made a "non-AV" UPnP plugin?!) Cheers, Thomas [/QUOTE]
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MediaPortal 1
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General Development (no feature request here!)
Differnt Streaming/Networking issues, "a mind Game"
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