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MediaPortal 1
Development
Improvement Suggestions
Do we really need Packed Textures?
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<blockquote data-quote="Dadeo" data-source="post: 416130" data-attributes="member: 27204"><p>Hey Tourettes, can you or someone please tell me how the plugin developers SHOULD be storing their fanart? I have already reprorted the problem <a href="https://forum.team-mediaportal.com/1-0-1-final-svn-builds-313/mp-1-0-1-creates-97-packedgfx-files-58887/" target="_blank">https://forum.team-mediaportal.com/1-0-1-final-svn-builds-313/mp-1-0-1-creates-97-packedgfx-files-58887/</a> and referenced it in the TVSeries plugin forum, no repsonse though!</p><p></p><p>If I know where fanart should be stored so that it does not create 97 packedgx, files and take 2 minutes to cache, I will harass the plugin developers until they change it!</p><p></p><p>Of course, your suggestion of limiting the size of textures that are packed seems a good solution to me, but I think if you are going to say plugin code is broken there should be some info somewhere that says where plugin graphics (especially fanart) should be stored. I couldn't find it, but then I am not a plugin developer! Am I just looking in the wrong place?</p><p></p><p>BTW I am using RTV's 'fix' of adding <entry name="packLogoGfx">no</entry> to the debug section of mediaportal.xml but I have been getting crashes with that. Right now I am skinning so I can't really recache all the time or I would just cache once for 2 min and leave it!</p></blockquote><p></p>
[QUOTE="Dadeo, post: 416130, member: 27204"] Hey Tourettes, can you or someone please tell me how the plugin developers SHOULD be storing their fanart? I have already reprorted the problem [url]https://forum.team-mediaportal.com/1-0-1-final-svn-builds-313/mp-1-0-1-creates-97-packedgfx-files-58887/[/url] and referenced it in the TVSeries plugin forum, no repsonse though! If I know where fanart should be stored so that it does not create 97 packedgx, files and take 2 minutes to cache, I will harass the plugin developers until they change it! Of course, your suggestion of limiting the size of textures that are packed seems a good solution to me, but I think if you are going to say plugin code is broken there should be some info somewhere that says where plugin graphics (especially fanart) should be stored. I couldn't find it, but then I am not a plugin developer! Am I just looking in the wrong place? BTW I am using RTV's 'fix' of adding <entry name="packLogoGfx">no</entry> to the debug section of mediaportal.xml but I have been getting crashes with that. Right now I am skinning so I can't really recache all the time or I would just cache once for 2 min and leave it! [/QUOTE]
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Do we really need Packed Textures?
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