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<blockquote data-quote="Clair" data-source="post: 370393" data-attributes="member: 60246"><p>this means separate arguments in myemu for each game <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> it's impossible</p><p></p><p></p><p></p><p>but uss don't keep data for swap disks (ofcourse when im loading a uae file with uss file like this</p><p></p><p>winuae.exe -config=furryofthefurriesconfigfile.uae -cfgparam statefile=furryofthefurriessavestatefile.uss</p><p></p><p>everything is ok but i cannot do this in myemulators, because myemulators automatically take config files from choosen rom directory (i can put it too as %ROM% in arguments line of myemulators) but i can't do it with two variables - first for config and second for save state</p><p></p><p></p><p></p><p></p><p>As i said this will be work correctly ONLY with this games who dont need a swap disk with "disk swapper"</p><p></p><p>I.E. Shadow of the beast - accept only one disk drive and need a disk change ingame (in well or when im going to te tree) override a config in arguments</p><p></p><p>When i set a config for this one a next game who i wish to run are be with this config too because YourFullscreenConfig.uae are in tis example same for every game</p><p></p><p>unfortunatelly many games need disk swap and don't accept more than 1 disk drives or need to put some disk in df0 only (i.e Blackcrypt savegame disk must be in df0 - other disks could be in any drive) unfortunatelly a df0 are same drive who are used for boot this game <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> so disk swapper is needed</p><p></p><p>just one default config are not resolve problem <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> there are must be loaded two files simultaneously uae and uss selected for each game at once</p><p></p><p>really sorry for my english - i hope you understand what i mean.</p></blockquote><p></p>
[QUOTE="Clair, post: 370393, member: 60246"] this means separate arguments in myemu for each game :) it's impossible but uss don't keep data for swap disks (ofcourse when im loading a uae file with uss file like this winuae.exe -config=furryofthefurriesconfigfile.uae -cfgparam statefile=furryofthefurriessavestatefile.uss everything is ok but i cannot do this in myemulators, because myemulators automatically take config files from choosen rom directory (i can put it too as %ROM% in arguments line of myemulators) but i can't do it with two variables - first for config and second for save state As i said this will be work correctly ONLY with this games who dont need a swap disk with "disk swapper" I.E. Shadow of the beast - accept only one disk drive and need a disk change ingame (in well or when im going to te tree) override a config in arguments When i set a config for this one a next game who i wish to run are be with this config too because YourFullscreenConfig.uae are in tis example same for every game unfortunatelly many games need disk swap and don't accept more than 1 disk drives or need to put some disk in df0 only (i.e Blackcrypt savegame disk must be in df0 - other disks could be in any drive) unfortunatelly a df0 are same drive who are used for boot this game :) so disk swapper is needed just one default config are not resolve problem :) there are must be loaded two files simultaneously uae and uss selected for each game at once really sorry for my english - i hope you understand what i mean. [/QUOTE]
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