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MediaPortal 1
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<blockquote data-quote="Wiedmann" data-source="post: 925522" data-attributes="member: 52725"><p>Yes, I'm using PowerScheduler++.</p><p> </p><p></p><p>That's my default setting.</p><p></p><p></p><p>The behavior is the same if I disable this or leave it enabled. But I think it's better to leave this enabled.</p><p> </p><p></p><p>Yes. But exactly this setting is the problem. Only if I activate this, the plugin turns off the monitor. I guess most emus are working in a real (dx/opengl) fullscreen mode. And during switching to fullscreen the monitor gets reactivted. Project64 or Snes9x (with fake fullscreen setting) is just creating a window with the size of the current (or configured) screen resolution.</p><p> </p><p>Thus I guess I need some setting like "do not turn off the monitor" in "My Emulators 2"?</p><p> </p><p>As a workaround I have disabled "suspend MP while running" at the moment. So I can start the emu and the display stays on. Only if I stop the emu after some time and come back to MP the monitor is black (MP screen saver).</p></blockquote><p></p>
[QUOTE="Wiedmann, post: 925522, member: 52725"] Yes, I'm using PowerScheduler++. That's my default setting. The behavior is the same if I disable this or leave it enabled. But I think it's better to leave this enabled. Yes. But exactly this setting is the problem. Only if I activate this, the plugin turns off the monitor. I guess most emus are working in a real (dx/opengl) fullscreen mode. And during switching to fullscreen the monitor gets reactivted. Project64 or Snes9x (with fake fullscreen setting) is just creating a window with the size of the current (or configured) screen resolution. Thus I guess I need some setting like "do not turn off the monitor" in "My Emulators 2"? As a workaround I have disabled "suspend MP while running" at the moment. So I can start the emu and the display stays on. Only if I stop the emu after some time and come back to MP the monitor is black (MP screen saver). [/QUOTE]
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