I think it would be helpful if the screen saver feature functioned when full screen video has been in a pause state for the amount of time specified in the configuration for the screen saver.
if (useScreenSaver)
{
if ([B]GUIGraphicsContext.IsFullScreenVideo[/B] ||
GUIWindowManager.ActiveWindow == (int)GUIWindow.Window.WINDOW_SLIDESHOW)
{
GUIGraphicsContext.ResetLastActivity();
}
if (useScreenSaver)
{
if ([B](GUIGraphicsContext.IsFullScreenVideo && g_Player.Paused == false) [/B]||
GUIWindowManager.ActiveWindow == (int)GUIWindow.Window.WINDOW_SLIDESHOW)
{
GUIGraphicsContext.ResetLastActivity();
}