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MediaPortal 1
Development
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Experimental TsReader development
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<blockquote data-quote="glenn 1990" data-source="post: 825414" data-attributes="member: 105566"><p>RTSP looping problem seems solved <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I often see the previous channel for a few seconds after zapping, this increases the tuning time (too)much.</p><p>(channel1 --> zap --> black screen --> freezed image channel1 for some seconds --> channel2)</p><p></p><p>I guess that it has the same root cause as the looping problem ( seeking inaccuracy).</p><p>What if adding an offset to the seeking time, I guess the server will correct it if this is over the live point.</p><p>I found some disabled code in tsreader about this.</p><p>[CODE]</p><p>// if (diff <20 && m_fStart>1 )</p><p>// {</p><p>// m_fStart=dur+5;</p><p>// }[/CODE]</p></blockquote><p></p>
[QUOTE="glenn 1990, post: 825414, member: 105566"] RTSP looping problem seems solved :) I often see the previous channel for a few seconds after zapping, this increases the tuning time (too)much. (channel1 --> zap --> black screen --> freezed image channel1 for some seconds --> channel2) I guess that it has the same root cause as the looping problem ( seeking inaccuracy). What if adding an offset to the seeking time, I guess the server will correct it if this is over the live point. I found some disabled code in tsreader about this. [CODE] // if (diff <20 && m_fStart>1 ) // { // m_fStart=dur+5; // }[/CODE] [/QUOTE]
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