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<+nevcairiel> also, in LAVVideo.h set DEBUG_FRAME_TIMINGS to 1

<+nevcairiel> will tell you waht timestamps it outputs for the video frames

<+nevcairiel> after a seek it should always start around 0

<+nevcairiel> otherwise the source is sending odd times

<+nevcairiel> I would check the frame timings, it would easily appear as a hang when the renderer just doesnt render the frames yet because the time is way into the future


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