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MediaPortal 1
Development
General Development (no feature request here!)
Fullscreen viz
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<blockquote data-quote="Anonymous" data-source="post: 10379"><p>Aha ok. But then the resolution gets upsampled. i.e. 320x240 -> 1280x720? That's what makes it ugly, isn't it?</p><p>Besides: I think i had fullscreen working three weeks ago. Not sure though. Was in the beginning of my MP time. As i saw in CVS history nothing related to this has changed since revision 1.3. Stopped looking before that.</p><p>But then i'm asking myself what caused it to not working anymore? Any guesses? Or am i right, that the res is upsampled? When i resize the window in WMP10, it makes the same until switched to fullscreen. Then it takes the configuration from "Fullscreen resolution".</p><p></p><p>Edit: </p><p>Just a thought: Why do you make this overscan compensation for the viz? Who cares if some funky stars or whatever the viz displays is cut off?</p></blockquote><p></p>
[QUOTE="Anonymous, post: 10379"] Aha ok. But then the resolution gets upsampled. i.e. 320x240 -> 1280x720? That's what makes it ugly, isn't it? Besides: I think i had fullscreen working three weeks ago. Not sure though. Was in the beginning of my MP time. As i saw in CVS history nothing related to this has changed since revision 1.3. Stopped looking before that. But then i'm asking myself what caused it to not working anymore? Any guesses? Or am i right, that the res is upsampled? When i resize the window in WMP10, it makes the same until switched to fullscreen. Then it takes the configuration from "Fullscreen resolution". Edit: Just a thought: Why do you make this overscan compensation for the viz? Who cares if some funky stars or whatever the viz displays is cut off? [/QUOTE]
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