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<blockquote data-quote="reverson1" data-source="post: 249440" data-attributes="member: 20748"><p>As far as i can tell from those links (now given I just glanced over them), my programs doesn't download the images or the data, but rather relied on myGames to get the information and the images. I am very familiar with myGames (I wrote it and it hasn't been available for quite some time now) and it essentially was scraping websites to get that data. </p><p></p><p>The images that were downloaded were generally low res, had watermarks on them, were not consistent (sp?) in their size, shape, or style. All of these images have the same style to them. Each system may vary slightly, but not the individual games. </p><p></p><p>Also, there are no watermarks and the resolutions are mame:310 x 469 & 1240 x 1876 others: 347 x 509 & 1388 x 2036.</p><p></p><p>Not too mention you don't have to wait for each individual image to download, you can download whole sets of them at one time. There are over 9000 images for each resolution, so it should save users quite a bit of time. The only difference here is that the images do not use the goodcodes in the filenames. This may be an issue for my Emulators, but I'm sure that if it is deemed necessary that this issue would be addressed relatively quickly.</p></blockquote><p></p>
[QUOTE="reverson1, post: 249440, member: 20748"] As far as i can tell from those links (now given I just glanced over them), my programs doesn't download the images or the data, but rather relied on myGames to get the information and the images. I am very familiar with myGames (I wrote it and it hasn't been available for quite some time now) and it essentially was scraping websites to get that data. The images that were downloaded were generally low res, had watermarks on them, were not consistent (sp?) in their size, shape, or style. All of these images have the same style to them. Each system may vary slightly, but not the individual games. Also, there are no watermarks and the resolutions are mame:310 x 469 & 1240 x 1876 others: 347 x 509 & 1388 x 2036. Not too mention you don't have to wait for each individual image to download, you can download whole sets of them at one time. There are over 9000 images for each resolution, so it should save users quite a bit of time. The only difference here is that the images do not use the goodcodes in the filenames. This may be an issue for my Emulators, but I'm sure that if it is deemed necessary that this issue would be addressed relatively quickly. [/QUOTE]
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