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<blockquote data-quote="samuel337" data-source="post: 93896" data-attributes="member: 10347"><p>I'm assuming you're using the code for the new TV engine (the client/server one) - try using the methods in the TvControl.dll assembly. IIRC, there are methods in there that allow you to access the database. The tvGuide may put the selected program's ID in the property manager class, so you may be able to check it out from there. Unfortunately there's no easy way to browse through the propertymanager properties, so I'd check through the source code for the tv guide for calls to a class called PropertyManager.</p><p></p><p>That said, I haven't played around with the new TV engine yet, so I'm not 100% sure.</p><p></p><p>Sam</p></blockquote><p></p>
[QUOTE="samuel337, post: 93896, member: 10347"] I'm assuming you're using the code for the new TV engine (the client/server one) - try using the methods in the TvControl.dll assembly. IIRC, there are methods in there that allow you to access the database. The tvGuide may put the selected program's ID in the property manager class, so you may be able to check it out from there. Unfortunately there's no easy way to browse through the propertymanager properties, so I'd check through the source code for the tv guide for calls to a class called PropertyManager. That said, I haven't played around with the new TV engine yet, so I'm not 100% sure. Sam [/QUOTE]
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