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<blockquote data-quote="hbrotan" data-source="post: 94584" data-attributes="member: 27090"><p>I'm sorry, that was a typo on my behalf. </p><p>GUITvGuideBase_EPG is my version of GUITvGuideBase, and main.cs (my version of GUITvGuide) inherits GUITvGuideBase_EPG, without getting the GUI right..</p><p>And yes, I have a new window id (5679) and skin file for main.cs.</p><p></p><p>Anyway, your tip of using the GUIPropertyManager worked!</p><p>Now, I can overrid the OnAction method and get the information I need.</p><p>(This way I don't have to have my own version of GUITvGuideBase)</p><p></p><p></p><p>Big thanks to you Sam!!!</p></blockquote><p></p>
[QUOTE="hbrotan, post: 94584, member: 27090"] I'm sorry, that was a typo on my behalf. GUITvGuideBase_EPG is my version of GUITvGuideBase, and main.cs (my version of GUITvGuide) inherits GUITvGuideBase_EPG, without getting the GUI right.. And yes, I have a new window id (5679) and skin file for main.cs. Anyway, your tip of using the GUIPropertyManager worked! Now, I can overrid the OnAction method and get the information I need. (This way I don't have to have my own version of GUITvGuideBase) Big thanks to you Sam!!! [/QUOTE]
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