Normal
I haven't tested this 100% but I'm pretty sure that if you create a window plugin, if you override the Init method it will get called at startup. I've done this with my party shuffle addition. For example:[code]public override bool Init() { //added by Sam GUIWindowManager.Receivers += new SendMessageHandler(this.OnThreadMessage); }[/code]Now all messages from MP are received by this class through the OnThreadMessage method.Sam
I haven't tested this 100% but I'm pretty sure that if you create a window plugin, if you override the Init method it will get called at startup. I've done this with my party shuffle addition. For example:
[code]
public override bool Init()
{
//added by Sam
GUIWindowManager.Receivers += new SendMessageHandler(this.OnThreadMessage);
}
[/code]
Now all messages from MP are received by this class through the OnThreadMessage method.
Sam