Hi All,
I was wondering if there is a way to get the windows handle to the GUIImage object, I want to write directly on the image from within my plugin...
Or
Is it possible to create my own picture control and use it in MP?
As the image I want to display is not coming from a stream, I can't use the videocontrol.
Because it is updated too often, I can't write it to a file to load it in a MP image control and refresh it.
So I'm kinda stuck here....
Anyone any ideas on how to attack this problem?
I'm trying to subclass GUIImage, but I can't find a way to access the bitmap directly.
I also tried to subclass from GUIControl but my image won't show.
Any help is welcome.
I was wondering if there is a way to get the windows handle to the GUIImage object, I want to write directly on the image from within my plugin...
Or
Is it possible to create my own picture control and use it in MP?
As the image I want to display is not coming from a stream, I can't use the videocontrol.
Because it is updated too often, I can't write it to a file to load it in a MP image control and refresh it.
So I'm kinda stuck here....
Anyone any ideas on how to attack this problem?
I'm trying to subclass GUIImage, but I can't find a way to access the bitmap directly.
I also tried to subclass from GUIControl but my image won't show.
Any help is welcome.