GUILabel text disappears if x position is less equal than 0 (1 Viewer)

BugStacker

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January 26, 2009
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Currently I try to write a Label with ticker features. If the text position is less or equal than 0 the text disappears. I identified the problem in source (GUIFont.cs). Checks in functions (DrawTextWidth, DrwaText public and DrawText protected) are preventing the rendering (x <= 0 && y <= 0).

Is this check is really necessary? The check isn't made on the right side and if i comment the check out it seems to work.
 

BugStacker

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January 26, 2009
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Is anyone able to tell me the cause why nobody can give me advice about this case. Did I post it to the wrong forum?
 

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