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Hi !


I have class declared like this:

[CODE]public class FSVideoCut : GUIWindow, IRenderLayer[/CODE]


I create object like this:


[CODE]// Create and init window

this._videoCutWindow = new FSVideoCut();

this._videoCutWindow.Init();

// Set file to cut

this._videoCutWindow.CutVideoFile = filePath;[/CODE]


Why cant I acess value of property "CutVideoFile"

OnMessage "GUI_MSG_WINDOW_INIT" ?


When I pass value in class constructor everything works fine ...


Other question is, Why "GUIWindowManager.Add(ref win);" requires passing GUIWindow object by reference it is strange because object instance is allready reference ?


Thanks, I'm loosing my mind here :(


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