I am able to compile and run the compiled release, but I can compile and run in Debug to trace through the code. It does compile in Debug, but I get a lot of errors trying to run it. I have copied the Skin and Language folders from the Release folder to the Debug folder. I just need help getting started here. The Debug folder is full of stuff including another solution file. Here are some of the errrors I get when running in Debug as I choose "Continue"
Managed Debugging Assistant 'LoaderLock' has detected a problem in 'D:\Projects\MediaPortal\xbmc\bin\Debug\MediaPortal.vshost.exe'.
Additional Information: DLL 'D:\Projects\MediaPortal\xbmc\bin\Debug\Microsoft.DirectX.Direct3D.dll' is attempting managed execution inside OS Loader lock. Do not attempt to run managed code inside a DllMain or image initialization function since doing so can cause the application to hang.
Additional Information: DLL 'D:\Projects\MediaPortal\xbmc\bin\Debug\Microsoft.DirectX.Direct3D.dll' is attempting managed execution inside OS Loader lock. Do not attempt to run managed code inside a DllMain or image initialization function since doing so can cause the application to hang.
The following module was built either with optimizations enabled or without debug information:
xbmc\bin\debug\core.dll
xbmc\bin\debug\core.dll
Managed Debugging Assistant 'LoaderLock' has detected a problem in 'D:\Projects\MediaPortal\xbmc\bin\Debug\MediaPortal.vshost.exe'.
Additional Information: DLL 'D:\Projects\MediaPortal\xbmc\bin\Debug\Microsoft.DirectX.dll' is attempting managed execution inside OS Loader lock. Do not attempt to run managed code inside a DllMain or image initialization function since doing so can cause the application to hang.
Additional Information: DLL 'D:\Projects\MediaPortal\xbmc\bin\Debug\Microsoft.DirectX.dll' is attempting managed execution inside OS Loader lock. Do not attempt to run managed code inside a DllMain or image initialization function since doing so can cause the application to hang.