Normal
I think you have to override the OnAction(Action action) method, and catch the keypresses there like:switch (action.wID) case Action.ActionType.ACTION_KEY_PRESSED: char pressedChar = (char)action.m_key.KeyChar;
I think you have to override the OnAction(Action action) method, and catch the keypresses there like:
switch (action.wID)
case Action.ActionType.ACTION_KEY_PRESSED:
char pressedChar = (char)action.m_key.KeyChar;