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Lav filters now support DXVA2
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<blockquote data-quote="tourettes" data-source="post: 838809" data-attributes="member: 10858"><p>Please note that the current DXVA2 implementation in LAV video decoder is requiring the video textures to be copied back to system RAM from GPU RAM. So it will have some performance penalty when compared to some other DXVA2 based decoders. I think the plan in future is to have an implementation that wouldn't require the extra texture copy operation.</p></blockquote><p></p>
[QUOTE="tourettes, post: 838809, member: 10858"] Please note that the current DXVA2 implementation in LAV video decoder is requiring the video textures to be copied back to system RAM from GPU RAM. So it will have some performance penalty when compared to some other DXVA2 based decoders. I think the plan in future is to have an implementation that wouldn't require the extra texture copy operation. [/QUOTE]
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