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Lav filters now support DXVA2
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<blockquote data-quote="tourettes" data-source="post: 845940" data-attributes="member: 10858"><p>Both DXVA2 and Copy-Back DXVA2 are using the same HW implementation for video decoding so both will share exactly the same restrictions (as far as I know). Copy-Back DXVA2 will require more GPU & CPU power since it will be copying the decoded texture back to the main RAM while the DXVA2 is able to leave the decoded video texture to the GPU memory and it can be directly rendered from there with the EVR renderer.</p><p> </p><p></p><p> </p><p>I guess you ment "either" instead of "neither" as both DXVA2 modes in LAV video decoder are able to use the HW deinterlacing.</p></blockquote><p></p>
[QUOTE="tourettes, post: 845940, member: 10858"] Both DXVA2 and Copy-Back DXVA2 are using the same HW implementation for video decoding so both will share exactly the same restrictions (as far as I know). Copy-Back DXVA2 will require more GPU & CPU power since it will be copying the decoded texture back to the main RAM while the DXVA2 is able to leave the decoded video texture to the GPU memory and it can be directly rendered from there with the EVR renderer. I guess you ment "either" instead of "neither" as both DXVA2 modes in LAV video decoder are able to use the HW deinterlacing. [/QUOTE]
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