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<blockquote data-quote="Baboonanza" data-source="post: 690862" data-attributes="member: 101901"><p>I can tell you what I've worked on recently: All Image controls now supports pixel shader transitions (per-pixels blends, dissolves etc.) and pixel shader effects, both of which can be used at the same time.</p><p></p><p>In practical terms this means skinners can have nicer transitions between images such as fan-art, and also that shaders can be applied to the video and picture players. I have cribbed some of these from MPC-HC and currently we have denoise, sharpen and sharpen complex. The user can access these from the context menu while a video is playing <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Baboonanza, post: 690862, member: 101901"] I can tell you what I've worked on recently: All Image controls now supports pixel shader transitions (per-pixels blends, dissolves etc.) and pixel shader effects, both of which can be used at the same time. In practical terms this means skinners can have nicer transitions between images such as fan-art, and also that shaders can be applied to the video and picture players. I have cribbed some of these from MPC-HC and currently we have denoise, sharpen and sharpen complex. The user can access these from the context menu while a video is playing :) [/QUOTE]
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