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MediaPortal 1
Development
General Development (no feature request here!)
MediaPortal Audio renderer - better video playback quality
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<blockquote data-quote="tourettes" data-source="post: 650425" data-attributes="member: 10858"><p>About the volume control for WASAPI exclusive mode; I did implement the IBasicAudio interface to the Audio Renderer. It will log the audio / volume change requests (and does nothing more <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />). Unfortunately it seems that MP1 is not using the volume controlling correctly, it seems to use OS mixer directly instead of the IBasicAudio interface from the audio renderer. This means that it would require C# side changes to support the volume control in MP1 for WASAPI exclusive mode (and this is not most likely going to happen since I want to keep the MP side intact from the renderer work - after all this renderer is mainly for MP2...).</p><p></p><p>btw. the logging for audio / balance level changes work nicely in GprahStudio.</p></blockquote><p></p>
[QUOTE="tourettes, post: 650425, member: 10858"] About the volume control for WASAPI exclusive mode; I did implement the IBasicAudio interface to the Audio Renderer. It will log the audio / volume change requests (and does nothing more :)). Unfortunately it seems that MP1 is not using the volume controlling correctly, it seems to use OS mixer directly instead of the IBasicAudio interface from the audio renderer. This means that it would require C# side changes to support the volume control in MP1 for WASAPI exclusive mode (and this is not most likely going to happen since I want to keep the MP side intact from the renderer work - after all this renderer is mainly for MP2...). btw. the logging for audio / balance level changes work nicely in GprahStudio. [/QUOTE]
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MediaPortal 1
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MediaPortal Audio renderer - better video playback quality
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